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Skorpion EVO - Black Ops 2 Weapon Guide

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This time, we're covering the Skorpion EVO.

We first saw this weapon's predecessor, the Skorpion, in COD4 - and it returned in both Black Ops and Modern Warfare 3.

Black Ops 2 marks the modern evolution's first entry, however - where this fully automatic SMG is unlocked at level 46.

The CZ Skorpion Evo 3 A1 is a weapon that originates from the Czech Republic, where it is manufactured by Česká zbrojovka.

It is a compact submachine gun designed to fill a similar role to its predecessor, with an adjustable folding stock for easier handling in confined spaces, and a full complement of Picatinny rails for the addition of optics or accessories.

The design originates from around 2002 as a Slovakian prototype, the Laugo SMG. This design was purchased by CZ, and developed into the EVO 3 design in 2009.

The weapon fires the NATO standard pistol calibre, the 9-by-19 millimetre Parabellum round.

In-game, damage is low: as the Skorpion has no headshot multiplier, you'll always need at least four shots to kill an uninjured opponent.

At a distance, this quickly drops to a minimum of six shots to kill - damage is not the Skorpion's strongest suit, as it deals the lowest per-shot damage in its class.

As with its peers, penetration ability is low.

It is in rate of fire where the Skorpion makes up lost ground: it is the fastest firing automatic weapon, spewing lead at a continuous rate of 1250 rounds per minute.

This is as fast as the Chicom CQB's 3-round burst: and paired with Rapid Fire you'll see a monstrous 1893 rounds per minute dispensed - although this might be overkill, coming at a considerable cost to your ranged effectiveness.

Paired with its SMG-default superior hipfire performance, this weapon is deadly from the hip: the faster rate of fire providing more consistent performance courtesy of sheer volume of fire.

Unaimed shots will prove almost as effective as aiming down your sights, and gives you a reactive edge while taking an aggressive tack - hipfire is definitely the Skorpion's strongest trait.

Recoil is moderate - and, paired with the low ranged damage you will find the Skorpion is not an effective option for use over longer sightlines.

Aiming will allow you to more accurately direct your stream of lead, which can prove useful at the extent of the weapon's reach - and you'll transition to ADS in 200 milliseconds, the SMG default.

Other handling traits are as expected for its class, too - the Skorpion handles well, like any other SMG - and you'll move at 100 percent of the base speed.

Magazine capacity is fairly average, at 32 rounds - although given the rapid consumption you shouldn't be surprised to find yourself reloading very often.

Extended Clip will take your magazine capacity to 42 rounds - and should be a very strong consideration for such a gluttonous weapon.

Thankfully, such frequent reloads shouldn't impair you too much - as reloads are very quick indeed, at just 2 seconds flat.

Embracing a close-range role is undoubtedly the best tactic - trying to wrangle the furious bullet-flinging ability onto longer ranged targets is a futile affair.

The Skorpion is an effective close quarter weapon with the ability to dispense a dizzying amount of fire within a short space of time.

No other automatic weapon fires as quickly by default, with only the burst weapons such as the Chicom and M8A1 briefly touching the Skorpion's output.

This ability to rapidly spew fire, paired with the swift handling traits of an SMG, make for a very consistent close quarters weapon - unlike the slower-firing alternatives, you are less reliant on any one shot finding its mark.

Unfortunately, this rate of fire is balanced with the lowest damage of any weapon on offer - on a per-shot basis, the Skorpion is outmatched by all.

The high output compensates for this, but throws the issue of sustainable supply into the mix - frequent reloads can be problematic, despite their short duration.

It's easy to find yourself left dry mid-firefight, which will leave you exposed to a swift counterattack.

You'll find yourself similarly vulnerable at a long-range, too - moderate recoil and low damage conspiring to make it very difficult to direct an accurate stream of shots at any sort of distance.

Still, with care such sightlines can be avoided, and you'll reap the rewards of the Skorpion's fast and furious performance up close.

This evolved arthropod spares no venom in its output: a fearsome barb poised to attack. Any enemy foolish enough to provoke you...

...will surely feel this weapon's sting.

Thanks for watching, this has been XboxAhoy.

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