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MSMC - Black Ops 2 Weapon Guide

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This time, we're covering the MSMC.

Unlocked at level 28, this fully automatic SMG is a new addition to the series.

The MSMC, or Modern Sub Machine Carbine, is also the first modern Indian weapon seen in Call of Duty.

It was developed by the Armament Research and Development Establishment, based in Pune.

Intended as a lightweight alternative to the INSAS assault rifle, the MSMC is designed for roles demanding a compact weapon, such as vehicle crews and security forces.

The weapon fires a specially-designed cartridge, the 5.56×30 millimetre MINSAS round: a scaled-back assault rifle cartridge, with traits ballistically similar to a Personal Defence Weapon.

In-game, the MSMC is the highest damage SMG on offer - edging out even the PDW-57, although they will kill with the same number of shots within their effective range.

The MSMC's range is greater, however - and even within each weapon's 3-hit kill zone, the MSMC has a slight edge against injured opponents and through thin cover.

At a middle range, the MSMC comes out on top more often - and while damage drop-off is relatively quick, you'll find yourself outperforming most other SMGs at the fringe of your effective range.

Penetration ability is low, however - as with most of the SMGs, so thin cover may stymie your weapon's effectiveness.

Rate of fire is moderate, on par with the PDW - but lacking compared to the SMG category as a whole.

Rapid fire takes your fire rate to a more respectable 1136 rounds per minute, but this comes at the cost of much of the MSMC's range - a key attribute, which may negatively affect your performance.

Hipfire spread is as good as any other SMG, but the lower rate of fire does mean it's perhaps more critical to accurately direct your shots with the MSMC, to better take advantage of the weapon's intrinsic stopping power.

Recoil is high - the MSMC both hits hard and kicks like a mule, which will greatly limit your effectiveness at a longer range.

Up close, such handling traits aren't an issue, however - it's relatively easy to remain on target as long as you stick to engagements within your effective range.

Aim time is quick, at the SMG default of 200 milliseconds.

Interestingly, the MSMC's base movement speed is better than average - with a 1.3 percent advantage over other SMGs, at 101.3 percent of the base speed.

This benefit is counter to the PDW's capacity advantage: while it might not have the largest magazine, the MSMC tops out in terms of damage and manoeuvrability.

Magazine capacity is 30 rounds: not bad by any measure - especially given the slower rate of consumption - but otherwise unspectacular.

Extended clip will take this capacity to 40 rounds.

Reloads are relatively quick, at 2.10 seconds for a tactical reload. Generally quick enough for most scenarios, although with an aggressive build being caught dry can spell your demise within milliseconds.

The MSMC is the most powerful SMG on offer in Black Ops 2, and in addition boasts a higher-than usual mobility.

Paired with the favourable handling traits of an SMG, it's a potent close quarter weapon, capable of quickly tearing through enemies within its effective range.

Of course, outside of a short range the MSMC quickly starts to lose its edge, with the rapid damage drop and heavy recoil conspiring to limit your effectiveness.

It's during such mid-ranged encounters that assault rifles will have a distinct advantage, and over longer distances it may even be wiser to flee and avoid conflict altogether.

Still, it is easier to force engagements at a close range than it is to hold an enemy at an arm's reach, so as long as you remain aware of the MSMC's shortcomings it remains a relatively easy weapon to use.

It is much like the PDW-57, with an edge in damage and mobility over the PDW's capacity - both of these traits useful when it comes to winning gunfights.

This Indian weapon's strength will curry favour with those who use it: and if you're having trouble in the heat of battle, equip the MSMC...

...and spice up your game.

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