If we define games exclusively by their perceived "fun" factor, we run the risk of limiting games as a medium. If we define them by "engagement" we get a lot more opportunities to explore interesting themes and ideas.
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(Original air date: October 10, 2012)
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♪ Intro Music: "Penguin Cap" by CarboHydroM
http://bit.ly/1eIHTDS
♪ Outro Music: "60" by Stemage and Disasterpiece
http://stemage.bandcamp.com/album/where-good-marbles-go-to-die-marble-madness
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