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Depth vs Complexity - Why More Features Don't Make a Better Game - Extra Credits

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More complex games aren't better--deeper ones are. Design choices like well-crafted tutorials and appropriate play pacing can make the difference between a needlessly hard game and an enjoyable one that still retains rich gameplay.
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(Original air date: January 16, 2013)
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Would you like James to speak at your school or organization? For info, contact us at: [email protected]
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♪ Intro Music: "Penguin Cap" by CarboHydroM
http://bit.ly/1eIHTDS

♪ Outro Music: "Kingfisher's Stream" by Halc, Mattias Häggström Gerdt
http://dkc3.ocremix.org

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S05E24 - How To Start Your Game Narrative - Design Mechanics First - Extra Credits
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