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Mechanics as Metaphor - I: How Gameplay Itself Tells a Story - Extra Credits

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Game narrative can be conveyed through so much more than just a dialogue script, or in-game lore, or even the visual aesthetic of the world you play in. The design mechanics and gameplay itself can represent the story of the player's actions. (---More below)
You can find the Flash game here.
http://www.necessarygames.com/my-games/loneliness/flash

Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below)

(Original air date: August 8, 2012)
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♪ Intro Music: "Penguin Cap" by CarboHydroM
http://bit.ly/1eIHTDS

♪ Outro Music: "Fisherman's Revelation" by Bladiator, Tepid
http://ocremix.org/remix/OCR01559/

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S05E04 - Mechanics as Metaphor - II: Creating Narrative Depth - Extra Credits
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