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Titanfall, Dead Rising 3, Big Fish and guns - Speed Run

News continues to pour out of Germany as we enter Day 2 of Gamescom. We got hands-on time with Titanfall and talked to the game's producer. We checked out Dead Rising 3 and were a bit concerned about its frame rate issues. Big Fish shuttered its Vancouver studio and laid off staff at its Seattle HQ. Connecticut Speaker of the House, Brendan Sharkey, thinks developers need to end the "reckless practice" of licensing and marketing real-life firearms in games. And independent publisher Press Select launches to support video game criticism.

Titanfall: http://www.polygon.com/2013/8/22/4646582/the-double-jumps-wall-runs-and-red-mist-of-titanfall

Dead Rising 3: http://www.polygon.com/2013/8/22/4647832/dead-rising-3-preserves-series-zaniness-but-its-framerate-needs-work

Big Fish: http://www.polygon.com/2013/8/21/4646052/big-fish-shuttering-vancouver-studio-laying-off-49-seattle-staff More from Polygon:

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