The theory of the Uncanny Valley refers to the uncomfortable area between pure stylization and photorealism where things, especially depictions of humans, just look... off. How do game animators address and avoid this?
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(Original air date: November 9, 2011)
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♪ Intro Music: "Penguin Cap" by CarboHydroM
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♪ Outro Music: "Bumpin'" by Joshua Morse
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