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In this episode we're covering the PM-63.
It's a fully automatic weapon, unlocked at level 29.
The PM-63 RAK: 'Ręczny Automat Komandosów' - translating as 'hand-held automatic commando firearm' - is a weapon that originates from Poland.
Its development started in the late 1950s, with the design finalised in 1963 by the state-operated Łucznik Arms Factory.
Production of the RAK began in 1964, and approximately 70,000 were produced over the next decade.
The weapon was originally developed at the Warsaw University of Technology as a compact weapon for use by drivers and gun crews.
It entered service with the People's Army of Poland in 1965, and would also see limited use in East Germany, Vietnam, and a number of Arab countries.
In 1971, The PM-70 was produced in the NATO 9mm Parabellum cartridge - but didn't progress beyond its prototype stage. Similarly unsuccessful was the PM-73, chambered in .380 ACP.
The original PM-63 design is chambered for the Russian 9mm cartridge, the 9-by-18 millimetre Makarov, as used in its namesake pistol.
In real-life, magazines were either 15 or 25 rounds in capacity, but in-game they are 20 rounds by default.
The PM-63 is a low damage SMG, requiring at least 4 body shots to kill, and up to 5 at a distance.
This lack of lethality is made up for by a higher rate of fire - at 937.5 rounds per minute, like most of the low-damage SMGs.
The PM-63's handling traits are generally pretty good - the weapon handles in a rapid, consistent fashion that suits a typical aggressive playstyle.
Its recoil is moderate, but quite controllable if you burst fire at distant targets - this helps to eke out more firepower from the short magazine, ensuring fewer shots are wasted.
Aim time is as quick as any other SMG, at a sprightly 200 milliseconds.
Reloads are similarly quick, being the second fastest in the SMG category, behind the Mac-11, at 2.05 seconds.
Tactical use of the SMGs can benefit from such use of these area-denial tactics - with a little caution, you can get close to the enemy, but hold them at an arm's reach.
Siphon off kills one at a time, and change your position often to give yourself space to reload and resupply. Paired with the close-range effectiveness of rapid fire, you can stack the deck heavily in your favour.
The PM-63 is a weapon that offers nimble handling with a devastating rate of fire.
It's also very consistent in its performance - and while recoil isn't as mild as some of the other SMGs, over short to middle distances it remains very controllable - and with very consistent damage.
Its only major downside is its limited capacity - you can't spray recklessly, or engage groups of enemies: you have to make every single shot count.
Still, most gunfights tend to be one-on-one - and twenty rounds is normally sufficient for such a task.
Much of your success with the PM-63 will come through ensuring you don't overextend yourself: avoid groups of enemies, and instead lure single opponents towards you.
With careful use, you can polish off the enemy team - and RAK up your killstreaks.
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