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Vector K10 - Black Ops 2 Weapon Guide

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This time, we're covering the Vector K10.

A modern SMG design, first seen in Modern Warfare 2 and unlocked at level 16 in Black Ops 2 multiplayer.

The Vector K10 is an American weapon, manufactured by Kriss USA.

The original Vector was introduced in 2006, and the K10 variant in 2011 - although the in-game model does seem to reflect the earlier design.

The Vector SMG is based around a unique recoil reducing action, the KRISS Super V System.

Despite being chambered for the powerful .45 ACP cartridge, muzzle climb is kept to a minimum, as the force of the recoil is diverted to counteract any alteration in aim.

The net result is a powerful weapon, that despite having a high cyclic rate can remain stable under automatic fire.

In-game however, damage is low: you'll need 4 shots to kill up close, or 3 where one shot is a headshot.

The Vector's paltry range means your damage quickly evaporates at a middle distance, where you'll need 6 shots to kill - damage is not this weapon's strongest suit.

Penetration is also low, as with most of the SMGs.

The Vector's rate of fire is an asset, however - with the weapon spewing up to 940 rounds per minute towards your target.

Rapid fire takes this to 1250 rounds per minute, although this comes at the cost of increased recoil, decreased range - and worse hipfire spread.

Unusually, the select-fire mode on the Vector will fire two rounds per burst instead of 3, and will do so with a favourable fire rate and surprising accuracy.

Of course, the low damage means you'll need at least two bursts to kill - so automatic fire might be better suited for most.

Hipfire performance is on par with the other SMGs, proving particularly formidable even without the laser sight.

Few weapons can compete with the Vector's output at a close range.

Recoil is moderate but manageable - despite its recoil-mitigating technology, you may have some issues tackling targets at a long range.

Although it is the lack of damage that generally proves more bothersome than any handling trait.

Aim time is quick, at just 200 milliseconds - and movement speeds are top-tier, at 100 percent.

Magazine capacity is good, although four rounds shy of the MP7, at 36 rounds.

This is more than enough for most engagements, and will even prove sufficient when tackling two or more enemies in most cases.

Extended clip takes this to 48 rounds total, and will extend your supply accordingly - and reloads are sufficiently quick, at just 2 seconds for a tactical reload.

The Vector K10 is a weapon with balanced traits that performs very well in close-quarter gunfights.

It combines a rapid rate of fire with consistent handling, for more reliable performance than most other weapons within its effective range.

While some weapons might have the edge in damage up-close, few will perform as reliably from the hip as a fast-firing weapon such as the Vector.

Outside of a close-range, however, the Vector starts to lose its charm - its meagre range and moderate recoil will conspire to severely hamper your performance from a middle range out.

You might find tackling groups of enemies challenging, too - with a large number of shots required to kill, it can be difficult to direct your fire in time to repel three determined attackers.

Still, within a stealth role you should be seeking single, unprepared foes only - and it is rarer that you'll run into larger clusters of enemies if you maintain a degree of caution.

With a suppressor, the Vector is an ideal stealth SMG - with consistent damage and reliable close-quarter performance, it is not a weapon that will fail you unexpectedly.

Get your bearings with this weapon, plot a vector through uncharted domain...

...and navigate your way to success.

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