We play through 30 minutes of the new virtual reality zombie shooter The Walking Dead: Saints & Sinners. Based on the comic book series, the game aims to be a deep VR adventure with a 15+ hour campaign and open world design. We chat with Skydance about how this zombie game differentiates itself and also makes use of a novel physics mechanic to give virtual objects weight.
Shot by Joey Fameli and edited by Norman Chan
Subscribe for more videos! http://www.youtube.com/tested
Follow us on Twitter: http://www.twitter.com/testedcom
Get updates on Facebook: http://www.facebook.com/testedcom
Tested is:
Adam Savage http://www.twitter.com/donttrythis
Norman Chan http://www.twitter.com/nchan
Simone Giertz http://www.twitter.com/simonegiertz
Joey Fameli http://www.joeyfameli.com
Gunther Kirsch https://guntherkirsch.com
Ryan Kiser https://www.instagram.com/ryan.kiser
Kishore Hari http://www.twitter.com/sciencequiche
Sean Charlesworth http://www.twitter.com/cworthdynamics
Jeremy Williams http://www.twitter.com/jerware
Kayte Sabicer https://www.instagram.com/kaytesabicer
Bill Doran https://twitter.com/chinbeard
Ariel Waldman http://www.youtube.com/arielwaldman
Darrell Maloney http://www.twitter.com/thebrokennerd83
Kristen Lomasney https://twitter.com/krystynlo
Intro bumper by Abe Dieckman
Set design by Danica Johnson http://www.twitter.com/saysdanica
Set build by Asa Hillis http://www.asahillis.com
Thanks for watching!
BetaSeries is de referentie applicatie voor serie fans die naar streaming platforms kijken. Download de applicatie gratis, vul de series in die je leuk vindt en ontvang direct aanbevelingen.
© 2024 BetaSeries - Alle externe inhoud blijft eigendom van de rechtmatige eigenaar.