The Kinect's input methods rely on realistic human movements--but maybe they're not realistic ENOUGH, resulting in an "uncanny valley" of kinesthetic projection. We need to overcome that valley to create truly immersive motion controls.
Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below)
(Original air date: April 11, 2012)
_______
Get your Extra Credits gear at the store! http://bit.ly/ExtraStore
Play games with us on Extra Play! http://bit.ly/WatchEXP
Watch more episodes from this season of Extra Credits! http://bit.ly/2nIcoZV
Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2
Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet
Follow us on Facebook: http://bit.ly/ECFBPage
Get our list of recommended games on Steam: http://bit.ly/ECCurator
_________
Would you like James to speak at your school or organization? For info, contact us at: [email protected]
_________
♪ Intro Music: "Penguin Cap" by CarboHydroM
http://bit.ly/1eIHTDS
♪ Outro Music: "Dirt Devil" by Zircon
http://ocremix.org/remix/OCR01685/
BetaSeries es la aplicación de referencia para los aficionados a las series que ven las plataformas de streaming. Descarga la aplicación de forma gratuita, rellena las series que te gustan y recibe recomendaciones al instante.
© 2024 BetaSeries - Todos los contenidos externos son propiedad de sus legítimos propietarios.