The MMORTS genre is one of the most difficult and complex genres in which to design a well-balanced game. How can MMORTSes move beyond real-time resource collection and explore more interesting, multiplayer mechanics?
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(Original air date: August 10, 2011)
Check out Cat's artwork here! Seriously, do it. She too is pretty darned good.
http://scarybunny.com/
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♪ Intro Music: "Penguin Cap" by CarboHydroM
http://bit.ly/1eIHTDS
♪ Outro Music: "Industroscout" by Gecko Yamori
http://www.youtube.com/watch?v=3kZZG8VmOSk
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