Set far in the future on the Mongolian steppe, this evocative adventure game began as a dream that plagued Ilya Tolmachev, the former art director for Stalker: Clear Sky and Stalker: Call of Pripyat. Set in 22nd century Mongolia, this science fiction game raises more questions than it answers. Charlie Hall invites Nick Robinson to visit his yurt, meet his plastic friend, his pet eagle and generally gape at the beauty of a mysterious, post-apocalyptic world.
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