Hey guys, bit of a rant video today expressing my thoughts on a topic that popped up on NeoGAF. It is in regards to Fast Travel in open world games and if it hinders the design of the game or trivialise it in any way. I think it does but a lot of people disagree so I put some of my thoughts into video form.I wanted to put this up also because of the announcements of TW3 and DS2 possibly having fast travel right from the get go and while some people might think it's no big deal I think it could possibly upset the balance of the game design or possibly make the games rely on it too much. I used Skyrim and Dark Souls 1 as examples of bad vs good fast travel. And I don't hate ALL fast travel in all games, I have to stress that, just some games rely on it too much in their missions and quests.
But I think I may have rushed it a bit and it's not really the best it could be, I just wanted to record it and edit it and get it up fast. Probably not the best idea but what can ya do, I'm too lazy to re-record everything :P.
Let me know what you guys think in the comments below and don't forget to rate and subscribe :D
If you're wondering which ENB I have on for Skyrim it's called Visual Immersion III and it's my own tweaked version of it. You can find the mod here:
http://skyrim.nexusmods.com/mods/15050
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