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The Pre-Production Problem - How to Improve the Planning Process in Game Design - Extra Credits

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Pre-production in game development has an unfortunate side effect of hurting programmers and killing productivity. We can look to the animation industry as an example of how to improve pre-production practices in game studios.
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(Original air date: July 27, 2011)

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♪ Intro Music: "Penguin Cap" by CarboHydroM
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♪ Outro Music: "Gypsy Jazz" by Adrian Holovaty
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S03E04 - "Art" Is Not the Opposite of "Fun" - Why Analyzing Games Makes Them Better - Extra Credits
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